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Arc the Lad Vol. 3


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I'll admit, I didn't give Arc the Lad very much of a chance when I first saw it. Possibly
because I was caught up in the stink named Orphen, another generic fantasy show that I originally
panned. I was sick of fantasy and I originally panned this series, mainly because it was too generic
and also too derivative. So, for the past couple of months, I've ignored Arc to review bigger and
better things. However, those bigger and better things have been pretty scarce these days, so I
decided to give Arc a spin one boring afternoon. This disc was a surprise for me, and while it's
nothing revolutionary as far as anime goes, I have a much better appreciation of the series.

The disc starts off on the same island that Elk and Company crashed on in the previous
episode. Elk needs supplies to fix his ship, and the only supplies available are in a very dangerous
part of the island, inhabited by very dangerous monsters. Elk, Lieza traverse to the area and
discover an ancient robot, and learn a little more about the world that they live in and the spirits
that control it. After this, they get the supplies they need and return home, only to find that their
home has changed greatly.

This time it's Elk with the price on his head, much like Pandit in the first few episodes.
Also much like Pandit, Elk is basically bait so that Leiza can lured out and recaptured. Leiza
decides that she is too much of a problem for Elk, and decides to go back to her home. At first
Elk objects, but then lets her, as returning home is the one thing that will make her happy. A
tearful goodbye at the train station is interrupted when Elk spots enemy soldiers headed at them in
both directions. He leaps on the train, and they both ride to safety.

Their safety is soon interrupted when soldiers begin to search the train for a certain
suspicious character. They are saved danger from a member of a religious order, who they meet
up with later. Elk and Leiza end up in town, but find it destroyed, and Elk finds someone from his
past who means to kill him. Gene, one of Elk's friends from White House, wants revenge for
when Elk left Meryl behind during his escape from White House. Gene turns out to be a Chimera,
which makes some of the objectives of White House all the more clear. Elk learns that Meryl may
still be alive, but she has changed in many ways.

Elk and Leiza then journey in search of White House. Unfortunately, their travel leads
them across a vast desert, and they don't last long in the blazing desert sun. They are then picked
up by the same holy order that saved them on the train, although there are a few things suspicious
about them. Their job seems to be healing the injured, but when Leiza tries to use her healing
magic on some of the sick, she is scolded. After the truth is revealed about the group, Elk is
saved by the Silver Noah, and Arc. Elk must then face himself and let his hate for Arc subside, as
they both have the same goal, the destruction of White House.

I'm sorry I didn't give the series much of a chance, but to be fair, it did have a weak
beginning. The first episodes were kind of exciting, but the end of the first disc and the entire
second disc was spent languishing in town. It wasn't all too interesting for me. But now, the
story has picked up a little and I found myself watching the whole disc at once, a disc I was trying
to avoid for quite some time. The characters are getting a little more interesting, and even though
the series is more plot than character based, none of these episodes were as dull as a few of the
stinkers on the last disc. Things are progressing quickly, and this is something I was relieved
about. The whole plot does move like a console role-playing game, which isn't surprising
because that's what Arc is based on.

There are a few bad points about Arc, however. It tries to be ambitious, it tries to be epic,
but sometimes the animation can't live up to the effort. Perhaps if the animation had a higher
budget, it would come out looking like something as beautiful as Escaflowne. Character designs
are solid, but not overly detailed. Also of note is that the episodes seem very, very, short, with
the ending credits starting about twenty minutes in. With the opening song, this equals about
eighteen minutes per show.

Something I have noticed about Arc, thanks to a little reading I did on the series from
other people who have seen it, is that the show itself is very serious. There are no moments of
comedy, no anime staples like sweat drops, super-deformed characters, or other exaggerated
effects. The show takes itself very seriously, but not in the pretentious way Orphen does. I like
the fact that the writers did not feel that they had to add comedy to a story that really didn't need
it.

Also, for a show called "Arc the Lad," you'd think the title character would show up more
than once a disc. Well, maybe he'll play more into the show in the future.

Arc the Lad looks and sounds as good as the previous disc, which is a good thing. Colors
are crisp, and although the encoding isn't perfect, the show is very new so nothing is dull or
washed out. The music once again sounds great, and I have to say that this is one of the most
under looked soundtracks out there. I don't hear anyone talk about it, which is a shame because
it features some very nice orchestral pieces. The presentation on this disc is exactly the same as
the last two, and although there are no extras, the menus are clean and I love the cover designs.

Arc the Lad is really picking up. Perhaps it's a show that's better watched in large
chunks, as I didn't tire of watching five episodes in a row. And since the next three discs feature
five episodes each, hopefully my theory will be true. Arc the Lad is often under looked, but
fantasy fans and RPG players should get a kick out of it from this disc on.

- Bob Mackey

Arc the Lad Vol. 3

Facts :

Release Date : 07/24/01
Studio : ADV
Running Time : 125 Minutes
Episodes : 7 - 11
Extras : N/A

Opinions :

Video : A -
Audio : B
Extras : N/A
Content: B+

  All text, original pictures and HTML © 2001 Bob Mackey. All rights reserved.